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04/10/2013

Vizrt To Display World Cup Products At Sportel Monaco

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At Sportel Monaco, from October 14 through 17 at the Grimaldi Forum Congress Center, Vizrt will be showcasing several products to enhance how broadcasters and content owners display their 2014 World Cup coverage.
"Using interactive elements via touchscreen or iPad, guide your viewers through the tournament with pre-game statistics and lineups, in-game analysis and post-game discussions," a statement from Vizrt said.
The interactive solution can be combined together with Viz Libero, the leading 3D analysis tool for sports. It solution includes 3D models of the 12 Brazilian stadiums hosting the 2014 World Cup. The 3D stadium graphics were created by Rakete, a 3D animation specialist in Hamburg, Germany, which has contributed graphics and effects to animated movies, visual effects movies, and commercials since it was founded in 1994.
The 2014 World Cup package includes:
  • Multi-touch screen provided with rental package
  • Team and player statistics with data providers Opta & Deltatre
  • 3D stadium models and Brazil maps
  • Tournament schedule and results
  • Team formations
  • Game highlights
  • Social media (Twitter, Facebook, Instagram)
  • Viz Libero analysis integrated as additional option
Vizrt will also demonstrate a new live image-based camera tracking technology and integration with its live sports enhancement product Viz Arena.
Viz Arena tracks cameras in real-time based on a clean video feed, making it possible to apply graphics to the field without the need of mechanical tracking heads.
Live sports enhancements include virtual advertisements, distance measurements, record lines, player pointers, team badges, or starting grids. Replay effects are possible using the new EVS integration.
Another new Vizrt technology showcased at Sportel Monaco is the Harvester: a component that enables studio access to multi-angle footage of a live production, seamlessly integrated with Viz Libero, Viz Engine, and Viz Media Engine in the broadcast center.
The Harvester allows events to be logged of a sport game together with the desired camera angles.
Multi-angle footage is then encoded and transferred to the studio where it is directly ingested into Viz Libero for rapid and synchronized processing of 3D analysis.
Multi-angle data can also be used by other Vizrt applications, such as Viz Engine for enhanced, multi-angle interactive highlights shows, or for archiving the multi-angle data with Viz Media Engine.
Viz Trio is Vizrt's one character generator (CG) for live televised sport events.
Standings and statistical data can be imported into the system or changed live while controls for scoreboards and other in-game graphics are easily in the operators' reach.
www.vizrt.com
(IT/JP)
VMI.TV Ltd

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