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25/02/2019

FingerWorks VR 2.0 To Be Unveiled At NAB

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FingerWorks™ Telestrators is to unveil its new FingerWorks VR 2.0 at NAB 2019 (South Lower Hall, Booth 6412).

The updated software features live stats integration, live preview, improved masking and a streamlined multi-camera VR setup.

"Similar to our legacy FingerWorks products, the latest FingerWorks VR 2.0 is ideal for any application in which a wide-angle, stereoscopic or 360-degree camera is implemented, including live sports productions and tournament-style e-sport/gaming competitions," said Bryan McKoen, owner, FingerWorks Telestrators. "FingerWorks VR 2.0 provides preview technology, which enables users to view the footage in a headset prior to setting up a Content Delivery Network (CDN) and affords them an undistorted view of the final VR output that will be seen by home viewers."

FingerWorks VR is a real-time 3D telestration software and graphics engine for live virtual reality and augmented reality applications. FingerWorks VR supports all popular VR geometry and stereo formats in addition to supplying a flattened user interface that makes it simple for analysts and operators to place graphics in the VR space. A 'recall' feature enables users to preset camera positioning and graphic placement for instant recall based on which VR camera is on air. The software supports traditional SDI and IP workflows, as well as NDI streaming for resolutions up to stereoscopic 4K 60p. This allows content creators to incorporate graphics to any VR broadcast in real-time without diminishing quality.
VMI.TV Ltd

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