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31/07/2003

Joe Alter's 'Shave and a Haircut for 3ds max' now available

At the Siggraph 2003 convention, SplutterFish LLC, a high-end 3D rendering software solutions provider and maker of the Brazil Rendering System, have announced immediate availability of Joe Alter's "Shave and a Haircut for 3ds max."
Now, for the first time, this highly acclaimed, industry-standard hair-creation software program is available to enhance the content creation experience for the broad spectrum of 3ds max creative professionals.
"Shave and a Haircut for 3ds max" is a CG hair grooming, dynamics, and rendering system originally developed to create photorealistic hair for characters, animals, and people. The system has been heralded as not only the most powerful hair creation package in the industry, but also the easiest to use. Along the way, the system has acquired new features, which extend its capabilities to leaves, grass, and other highly complex organic systems. "Shave and a Haircut for 3ds max" makes extensive use of OpenGL in its own interface, to afford interactive styling and animation of hair, a feature that is unique to this system.
(GB)
VMI.TV Ltd

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