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Codemasters Speeds Worldwide Delivery Of Game Builds With Aspera

The video game developer and publisher behind the Bafta award-winning Race Driver: GRID, Codemasters, has implemented Aspera high-speed file transfer software to enable fast, secure and reliable transmission and distribution of its game builds at global distances.
Having previously relied on standards such as FTP to transfer game builds across EMEA, Australasia and the Americas, Codemasters sought a solution to counter the typical inefficiencies of file delivery over the public internet, such as high network latency and low bandwidth utilisation, which results in slow, unpredictable and unreliable file transfer.
Enabled by Aspera's Enterprise Server software built upon Aspera's fasp transport technology, multi GB file transfers are more predictable, faster and completely secure. Transfers from international partner facilities on broadband links of only a few Mbps now fully utilise the available bandwidth, are three times faster than before, and will continue to speed up as the bandwidth capacity is extended in the future.
During heavy use periods, Aspera's adapative rate control enables concurrent transfers to maintain fast and stable speeds, while giving the option to adjust bandwidth priority and resulting finish times of individual transfers.
Jonathan Humphrey, IT Director of Codemasters, said: "We work across many different time zones with games developers and generally, the greater the distance, the longer it takes for the file transfer. Not only does this slow down the process of getting a game completed, but it also creates a bigger margin for error. The Aspera technology not only provides significantly faster transmission speeds, which reduce the margin for error, but also includes comprehensive security and data verification schemes to ensure that the possibility of corruption is reduced significantly. Plus, adaptive bandwidth control allows concurrent transfers to run with high efficiency, enabling us to meet strict deadlines."
Codemasters was introduced to Aspera through other companies in the gaming industry and selected Aspera software after an extensive evaluation of competing products and technologies from software and hardware WAN acceleration vendors. It's now looking to further automate file transfer processes for even better service provision.
Humphrey added: "We consider Aspera to be an important business partner of ours. Not only does the technology have clear and demonstrable benefits, but the company also listens to our feeback and has already incorporate changes based on our needs.
Moving forward we'll be looking to use Aspera Console and Aspera Client software for further internal distribution of game builds throughout internal departments."
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