Broadcast News

Bookmark and Share
20/07/2012

Modo 601 A Main Attraction In CoSA VFX Pipeline

VFX don’t always need to be blatant to be effective; sometimes they just need to blend in. With a long list of TV show and film post-production jobs under their belt, Los Angeles’ CoSA VFX has turned fooling the audience into a strong business - a business that runs on Luxology®’s modo®, and The Foundry’s Nuke.
Featured in major films like “The Odd Life of Timothy Green,” and TV shows like “Fringe,” “Revolution,” and “Person of Interest,” CoSA’s work has always been dependent on fast turnarounds, photorealistic renders, and software programs that play well together. With modo, and its complete 3D feature set, CoSA has every tool they need to create the animations, digital mattes, set extensions, and hard surface models that inform their “invisible effects” quickly. The studio-ready assets they fashion in modo can then be moved easily to Nuke for additional processing.
“We are always on the go,” said David Beedon, Digital Artist and Partner at CoSA VFX. “Often the shots we get will be on air in two weeks or less, so deadlines come at you fast. modo is the quickest tool out there for getting photoreal 3D finished and out the door.”
Frequently working from photographs, the team uses modo’s modeling and texturing tools to construct CG that complements the other assets and effects found in a scene’s final Nuke composite. While they regularly add common elements like buildings and vehicles to scenes, CoSA uses modo to do everything from skinning jets for “Pan Am,” to creating entire sets for “Person of Interest,” to simulating breaking glass on real windows – all without the audience becoming the wiser. The ability to design and augment at a rapid pace is what helps CoSA stand out in a saturated post-production market, and keeps the timelines open for new projects that will grow their bottom line.
When CoSA isn’t enhancing shot or green-screened footage, they are making good use of modo 601’s built-in dynamics engine, recoil™. recoil’s ability to easily animate soft and rigid bodies proved especially effective on a scene that required CG leaves to look naturally kicked up by passing cars during the onset of a storm. And as recoil is inherently intuitive – a cornerstone of modo’s design - the process of crafting physical simulations that contain robust collision detections remained a smooth one for CoSA. True, even when it was applied to an upcoming documentary’s multi-piece Styrofoam monster.
“Set it up in modo and knock it down in Nuke; that’s our process,” added Beedon. “We start with modo because it’s a joy to work in, creates stunningly photoreal images, and can output to pretty much any format you want. With that kind of leeway, we can go into Nuke and easily bring out the best of those elements until the client says ‘just right.’ And ‘just right’ is the name of the game.”
www.luxology.com

Promotion Hire

Top Related Stories
Click here for the latest broadcast news stories.

06/09/2016
TMD And ERA Team Up To Create New Cloud Subscription Service
TMD has teamed up with distribution partners ERA to create Coeus, a new cloud subscription service. The joint venture will be exhibiting Coeus at IBC2
15/08/2016
TSL Products Unveil SET 2016 Line-Up
TSL Products will unveil its latest products at SET 2016, Booth 62d. Included in the line-up will be the MPA Monitor Range. The new MPA (Monitor Plus
19/08/2016
Work Smarter, Not Harder
That age-old adage is strongly embraced by the companies represented by UK distributor Aspen Media. At IBC2016, JLCooper, DirectOut Technologies, Stag
13/09/2016
DAW Back-Up Solution Debuts From JoeCo
The reliability of digital audio workstation based set-ups has been secured with the launch of BlueBox Workstation Interface Recorders – a new range f
23/08/2016
LipSync Post Promotes Uel Hormann
Uel Hormann has been promoted by LipSync Post from Senior VFX to Head of Department. Leading the VFX team, Hormann will work closely alongside the Lip
05/09/2016
How To Gain More Experience And Get Your First Job As A Presenter
For New and up-and-coming TV presenters finding the first few jobs can be an up-hill struggle, so heres a few tips to help you get your foot on the la
23/10/2014
The Foundry Introduce NUKE 9
Creative software developer, The Foundry, have unveiled NUKE 9 - described as "the biggest ever shake up of its NUKE technology". NUKE 9 brings powerf
23/09/2016
Campaign Launches To Support Work Experience Placements
The 2016 Mayor's Fund for London Creativity Works is calling on employers to provide work experience placements to young people in London who are hopi
25/04/2014
The Foundry Release New Version Of MODO
Leading software developer The Foundry has announced the release of a brand new version of its popular 3D content creation application, MODO. In MODO
12/09/2016
John O'Hurley Announced As Host For SMPTE Centennial Gala
SMPTE has confirmed that the award-winning actor, John O'Hurley, is to host the Society's Centennial Gala on Friday 28 October in Hollywood. O'Hurley
25/08/2016
Enhanced Feature Set For Rotolight Anova PRO
British LED lighting manufacturer Rotolight has announced its newly launched Anova PRO, the ultimate LED studio and location light, is now shipping wi
08/09/2016
Arri And Codex Develop New Solution For Alexa SXT
Arri has teamed up with Codex to develop a new recording and workflow system for its Alexa Super Xtended Technology (SXT) camera. The camera incorpora
08/03/2016
The Foundry Launches MODO 10 Series
The Foundry has announced the launch of the MODO 10 Series. Built on a next-generation 3D modelling, texturing and rendering platform, the MODO 10 del
18/04/2007
The Foundry Preview NUKE With Full OFX Support
The Foundry has previewed version 4.7 of its high-end compositing application NUKE at NAB 2007. The first major release of NUKE under The Foundry bran
01/09/2016
Advanced Mobile ADR Recording
One of the major stumbling blocks with today's post production sound is how do you get the actors back to record ADR once filming, or the actors sched